// // TFDefineConfig.h // TFReader // // Created by 谢腾飞 on 2020/12/21. // Copyright © 2020 xtfei_2011@126.com. All rights reserved. // #ifndef TFDefineConfig_h #define TFDefineConfig_h // 将属性转换为字符串(PS:不要在属性的get方法里调用自身) #define KEY_PATH(objc, property) ((void)objc.property, @(#property)) // 随机整数 #define kRandom_Integer(from, to) ((NSInteger)(from + (arc4random() % (to - from + 1)))) // 随机小数 #define kRandom_Float(from, to) ({\ float result = 0.0;\ NSInteger precision = 100;\ CGFloat subtraction = to - from;\ subtraction = ABS(subtraction);\ subtraction *= precision;\ CGFloat randomNumber = arc4random() % ((int)subtraction + 1);\ randomNumber /= precision;\ result = MIN(from, to) + randomNumber;\ }) // NSInteger转NSString #define NSStringFromInteger(x) [NSString stringWithFormat:@"%zd", x] // 判断对象是否为空 #define kObjectIsEmpty(object) !( \ ([object respondsToSelector:@selector(length)] && [(NSData *)object length] > 0) || \ ([object respondsToSelector:@selector(count)] && [(NSArray *)object count] > 0) || \ ([object respondsToSelector:@selector(floatValue)] && [(id)object floatValue] != 0.0)) #endif /* TFDefineConfig_h */